As part of the national programme of reform affecting GCSE and A levels, new courses in Media are planned for introduction in September 2017. The courses shown below will be phased out by September 2018.
GCE AS/A2 Level Media Studies
Sixth form students explore a range of media, applying academic theory to challenging texts.
The course is equally balanced between coursework and exams.
The demands on extra-curricular time and intensive nature of both coursework and exam elements mean that they must be responsible for managing their own time effectively.
Foundation Portfolio in Media (coursework: 50% AS / 25% total A2)
Students explore the thriller genre, creating a 2 minute opening scene with titles sequence, using Adobe Premier Pro (although they are welcome to use their own choice of software if editing at home).
They create an online portfolio, presenting their in-depth research and analysis of the genre as well as their planning and production work.
An extensive multimedia evaluation is also presented here.
Key Media Concepts (exam: 50% AS / 25% total A2)
Students learn how to deconstruct television drama, applying a range of theories and writing detailed critical analyses.
They also discuss issues of media ownership, production and distribution through studying the magazine industry. They explore the societal effect of representation and ideological influence, as well as studying how the industry is changing to meet the needs of the digital age.
Advanced Portfolio in Media (coursework: 25% total A2)
Students explore the construction and marketing of music videos, creating a promotional package consisting of a music video (using Adobe Premier Pro, although they are welcome to use their own choice of software if editing at home), a 6-side CD digipak for the album, and a double page spread magazine advertisement (the latter tasks use Adobe Photoshop).
They create an online portfolio, presenting their indepth research and analysis of the genre as well as their planning and production work.
An extensive multimedia evaluation is also presented here.
Exam 2: Critical Perspectives in Media (exam: 25% total A2)
Section 1: Students write indepth responses to 2 questions, evaluating their own production work and applying key theories.
Section 2: Students critically discuss how media is changing in the online age, evaluating the impact on the traditional industry, amateur producers and society in general. They must keep up to date on topical issues and emerging technology.
GCSE Media Studies (AQA)
The GCSE Media Studies course offers:
- Extensive and meaningful coverage of media theory and practice
- Practical work which integrates theories and concepts
- A choice of assignments for production and pre-production
- The chance to study across a range of different media
- Opportunities to learn about real media products and industries
- Opportunities for progression, especially to A-Level Media Studies
Students will investigate the following media forms/platforms over the course of the two years:
- Print and Electronic Publishing
- Web-based Technologies/New Media (including Internet, web design, social networking, weblogs, vblogs, podcasts, gaming etc.)
- Advertising and Marketing
- Popular Music
Students can expect to cover at least three different media forms/platforms as they work through the different units.
Unit 1 (Exam): Investigating the Media
Written Paper – 1 hour 30mins – 60 marks – 40%
External Assessment of 4 tasks based on a pre-released topic
Unit 2 (Coursework): Understanding the Media
Controlled Assessment taken from banks of set assignments – 90 marks – 60%
Three Assignments: Introductory assignment; Cross-media assignment; Practical Production and Evaluation.
Y12: BTEC Level 2 First Extended Certificate in Creative Digital Media Production
This One-Year Course offers students a chance to develop beyond being recreational media users, web-surfers and gamers, to active, perceptive consumers and creators of media products; gaining skills in areas of moving image production, audio production, web design and digital publishing.
The course comprises of the following Units:
Unit 1: Digital Media Sectors and Audiences (Externally Assessed)
Students will explore the digital media industry and all the five key sectors that fall under it (Digital Moving Image, Digital Audio Production, Digital Publishing, Website Production and Digital Games Production). They will also explore the range of technological platforms used to distribute media, the different types of audiences and how audiences can engage with each sector.
Unit 2: Planning and Pitching a Digital Media Product (Internally Assessed)
Students will develop their verbal, written and visual communication skills to be able to understand the needs of the client and to help formulate, develop and pitch their own ideas for a media product. They will then undertake pre-production planning for a digital media product in preparation for the next phase in the process: production.
Unit 8: Media Industry in Context (Externally Assessed)
Students will contextualise their work in creative digital media by understanding the wider media landscape, the organisations within it, how they are funded and their working practices.
Optional Specialist Units
Unit 3: Digital Moving Image Production (Internally Assessed)
Students will investigate the key features of digital moving image productions, including structures and generic conventions. Practical production focuses on the use of camerawork and how it is used to convey meaning in a specific product.
Unit 4: Digital Audio Production (Internally Assessed)
Students will investigate audio as a key component of most creative media products. They will become familiar with the terms used in digital audio production, how audio is stored and the technology that is used to record digital audio, studying different types of microphones and their uses, portable recording equipment and computer-based recording and editing software. Students will learn about techniques and procedures for recording digital audio in different locations and under differing conditions prior to recording audio for a particular digital media product.
Unit 5: Digital Publishing Production (Internally Assessed)
Students will gain the knowledge and skills required for the design and development of digitally published products. They will also understand how to source materials and combine them to create a whole product. Students will organise and manage the production of a digitally published product, plan and prepare content suitably and create interactivity between text, images and graphics.
Unit 9: Digital Editing for Moving Image (Internally Assessed)
This unit looks at editing techniques and styles across different formats. The unit builds on Unit 3: Digital Moving Image as students investigate the different ways that editors join together the shots so that they make sense, convey meaning and create audience response, and learn how to edit moving images for films they have produced.
Unit 10: Digital photography for a Media Product (Internally Assessed)
Students will produce digital photography for a media product to a specified brief and with a particular audience in mind, developing their skills in photography by exploring the various techniques and considerations involved in shooting at night, during the day, inside, outside, and capturing moving objects. They will learn how the camera works and understand the different ways in which photography communicates its message.
Unit 12: Digital Audio Editing (Internally Assessed)
Building on their work in Unit 4: Digital Audio Production, students will learn the work of the dialogue editor, music editor and sound effects editor, editing sound which is sourced or supplied to create meaning for a particular media product with a predefined running time.
Unit 14: Writing for Digital Media (Internally Assessed)
Students will look at ways of adapting their writing style to appeal to an intended audience, learning the difference between writing for different products, developing writing skills to improve accuracy and clarity of expression; all of which are essential when providing an audience with material that they can read and understand and which, above all, is creative and engaging.
For more information contact the subject leader:
Mr Gareth Alvarez
Content updated January 2017